﻿using System;
using System.Collections.Generic;
using System.Text;
using Cemit.PolyProto;
using Google.Protobuf;

namespace Cemit.PolyServer
{
    class ConfirmHandle : IMessageHandle<Msg_Net_Confirm>
    {
        public void Execute(ClientState clientState, IMessage message)
        {
            clientState.player.ReceiveConfirm(this.AsMessage(message));
        }
    }
}
